Friday, August 2, 2013

Shadowrun Returns Update 2 Fixed-3DM



  • Release Name: Shadowrun.Returns.Update.2.Fixed-3DM
  • Size: 537 MB
Download: FSHARE - 4SHARE - KiCKASSTORRENT - HDVNBits 
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CastleStorm Incl Update 1 with From Outcast to Savior DLC Cracked-3DM




Description: The CastleStorm war continues with ‘From Outcast to Savior’, featuring a new 20 battle campaign, new hero, new Royal Guard-class troops, new weapons, and new achievements! Lead your army into battle across stunning new environments including Stonecrest, The Royal Airport, The Skyship Harbor and the Bladgard Icefields in your quest to capture the belligerent and power-hungry Viking warrior, Chief Ramhorn.


  • Release Name: CastleStorm.Incl.Update.1.with.From.Outcast.to.Savior.DLC.Cracked-3DM
  • Size: 352 MB
Download: FSHARE - 4SHARE - TORRENT - HDVNBits 
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Thursday, August 1, 2013

Skullgirls Beta Cracked-3DM







Description: Skullgirls is a fast-paced 2-D fighting game that puts players in control of fierce warriors in an extraordinary Dark Deco world. Featuring all-new game systems which test the skills of veteran fighting game fans while also making the genre enjoyable and accessible to newcomers, Skullgirls is modern take on classic arcade fighters with a hand-drawn high-definition twist. It’s a one-of-a-kind, action-packed competition complete with awesome combos and an intriguing backstory.




Features:
  • Classic six-button play gives each character a huge variety of attacks and special moves 
  • Variable Tag Battle system allows players to pit different size teams of one, two or three characters against one another 
  • Custom Assists let you outfit your team with a huge variety of attacks for nearly endless strategic possibilities 
  • A Robust Anti-Infinite Combo system keeps competitive play free of abusive tactics

  • Genre: Action, Indie
  • Publisher: Lab Zero Games
  • Release Name: Skullgirls.Beta.Cracked-3DM
  • Size: 662 MB
Download: FSHARE - 4SHARE - TORRENT - HDVNBits 
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Age of Empires II HD Patch v2.6-RELOADED


2.6 Patch notes from SkyBox Labs

Updates
  • Mayans have their eagle warrior back (instead of a scout cavalry).
  • Detailed ELO information can be displayed in the main menu while in the multiplayer section. You can mouse over it for even more detailed information. 
  • ELO rankings now show up in the lobbies, and update appropriately depending on mode.
  • Whenever you complete a match, you will get details about how your ELO rankings were effected. It will also detail reasons why ELO rankings wouldn't have changed too, such as playing a game containing AIs, or aborting a match before the time limit elapsed.
  • The Steam Overlay should no longer interfere with frame rate issues.
  • Games will not effect ELO until the game has been played for 90 seconds. This has been reduced from 5 minutes in RM and 2 minutes in DM. Both modes are now 90 seconds based on game speed (i.e. 'fast' is 2.0 speed, so actual time is 45 seconds)
  • History screen now plays correct sounds for each of the civs.
  • In game event notifications for finding sheep, completing research, etc., are showing up again.

Known Issues
  • The main menu ELO stats only calculate when you enter the multiplayer screen. If the stats appear incorrect, leave the menu and re-enter the menu and they should update. It can take a few seconds to retrieve them from Steam after starting a game or updating scores at the end of a match.
  • There could be some overlap issues in the lobby screen to make room for the ELO, especially in some of the foreign languages. 
  • If you quit a game (vs resigning), you will not receive the popup message detailing any ELO changes.

  • Publisher: Microsoft Studios
  • Developer: Hidden Path Entertainment, Ensemble Studios
  • Genre: Strategy
  • Release name: Age.of.Empires.II.HD.Patch.v2.6-RELOADED
  • Size: 117MB in 10F
  • Links: HomepageSteamNFO
Download: FSHARE - 4SHARE - KiCKASSTORRENT - HDVNBits 
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Dont Starve Hungry For Your Hunger-FLTDOX



Hungry For Your Hunger Release Notes (July 26th, 2013)

Note: The Steam version of this release is live now, other versions will go live throughout the day.

New Creatures:


  • The adorable Slurper is a glowing cave-dweller who is hungry for your hunger.
  • A new mechanical minion, the Clockwork Castle, has been seen stomping around Maxwell’s parts of the world.

More Gemology:

  • Yellow and Orange gems can now be found while spelunking underground.
  • Star Caller’s staff (yellow gem) - Summon your very own tiny star for light and warmth!
  • The Lazy Forager’s amulet (orange gem) - Because bending over to pick things up is so beneath you!
  • Telelocator Focus - Use this construction to control the wild energies of your Telelocator Staff.

Other improvements:

  • Control customization! Change your control settings from the main menu.
  • The research system has been shuffled around to separate Magic and Science; build the new Prestihatitator to access the Magic side of research.
  • Splumonkeys will now pick up (and wear!) hats. Who doesn't love a monkey in a hat?

Modding changes:

  • The new Modding API is beginning to take shape; functions have been added for hooking into Actions, States, and Worldgen (Levels, Tasks, and Rooms). An API example project is available here.
  • Example projects removed from distribution as they were not really meant for general use. These have been uploaded to the forums and maintained there.
  • The way tech levels in Recipes is specified has changed to reflect the new tech trees; see recipes.lua for examples of how this looks now.
  • In order to ensure loading consistency, “data/” has been removed from all asset paths. Assets with this in the path name will no longer load.
  • Thanks for your patience as things change. What these changes mean for you as a modder is explained here.

  • Release name: Dont_Starve_Hungry_For_Your_Hunger-FLTDOX
  • Size: 66 MB
  • Links: NFO | NTi | KAT
Download: FSHARE - 4SHARE - KiCKASSTORRENT - HDVNBits 
UPLOADED - PUTLOCKER - BiLLiONUPLOADS - HUGEFiLES - 180UPLOADS
Password: http://kactus-games.blogspot.com

PAYDAY 2 Beta Update 2-FTS


Payday 2 Beta Update 2 Changelog:

-Fix for Team AI not exiting hurt action when downed
-Sniper AI shooting through roof fixed (thanks for all the screenshots!)
-Van collision fixed on Jewelry store
-Added new animations for rifle 870
-Fixed some civs not reacting to gun fights in the Four Stores
-Moved some windows in Four Stores that kept messing with collision
-LOTS of Anti Cheat fixes. Not all but we are getting there 
-Fixed Civilians that could not be bagged
-Fixed outline for pager so that it does not stay after being used
-Fixed Crash when dropping into a game while the was host interacting with pager
-FEATURE: Player Menu Action. You can now see what the other players are browsing while you wait in the planning phase
-FEATURE: To kickstart the game we added a player starter kit for mods. You now have a pistol silencer and a rifle extended mag to play with at the get go
-The Good Luck Charm was tweaked to better drop infamous items
-Removed Level Limit for EXP and just calculate your EXP dependant on your current level. Much more fair without breaking the game with power leveling.
-Collision fixes in the Kung Bo store (you guys have been EVERYWHERE )
-Added some more randomness to Jewelry Store
-Fix for team AI getting stuck in the chill out pose for too long (no, not even they are this cool)
-Tech skill Rifleman ACE tweaked to ZOOM in more than before
-Mastermind skill JOKER - life of the police units is now balanced
-Masterman LEADERSHIP BASIC/ACE tweaked to give more recoil dampening effect than before
-Electric Center is now infamous, because it's fun. You WILL miss this 
-Players interaction is not auto interrupted on drop-in (solves issue where the alarm goes off cause a pager interaction is interrupted or lock picks get aborted)
-Tweaks to make the games difficulty more balanced. Normal is easier OVERKILL is harder.
-Initial Police response on Jewelry store is now dependant on the difficulty. They WILL also use the siege behavior more. Try it.
-FEATURE: Decrease Mouse lag/Overheating slider is now in the advanced video options. This will give frame rate and decrease mouse lag if you find the right setting for your computer. Don't mess with this if you are not having any problems.
-BIG ONE! The LOOT DROP system is now tweaked to drop much more towards the level of weapons available to you. Also more weapons drop than masks or money.
-MONEY drops now have their own CARD. Also, the money drops are more valuable if you are in luck.
-More masks were added
-Optimized the network traffic to be lest tasking for larger coop sessions.
-Made Normal level heists pay out a little more money to get you started and not make prices too steep in the start of your career.
-Fixed all weapon animations to fit with the new maximum FOV slider setting.
-Fixed Sprint animations to work with maximum FOV
-Fixed issues with bus doors on Rats being closed on some drop in players
-Added windshield breakage to cars
-Made the invite system less prone to drop invites in the boot up of the game
-Added a Updates news ticker to the bottom left corner of the main menu. Uses announcements from PAYDAY 2 gamehub (5 latest)
-Moved menu item help texts to the upper right corner
-Changed name of menu option to go to crimenet from lobby (Choose new contract instead of Crime.net). This when you already have a lobby up.
-Small rearrange of menu options in lobby menu to match main menu, also added dividers for spacing
-Depth of Field help text in start menu bug fix.
-Fixed that occasionally the mask pattern icon will be on top of all of the message texts when entering the inventory
-Reduced the chance of infamous drops (yep )
-Network fix for host dropping "connection_established" message if it arrives before it has finished loading
-Solved the conflict when multiple users interact with the alarm pager simultaneously
-Fixed a rare crash on clicking the contract box in CrimeNet
-Added a Back button in options
-Added Images of all Mods, Weapons, Masks and items in the "you got a new X" prompt. Much sexier.
-The Skill icon is now always showing in wallet (when you got skillpoints)
-The black borders after changing the resolution is now gone and fixed
-Resolution menu now shows which is the current resolution
-Crime.net is now showing the state of the host to let you know if it a game is in session or waiting for joins
-RISK LEVEL is now correctly represented by YELLOW SKULLS - and they are added to the Black Screen to psyche you up before the heist 
-Sound updates to the intro and attract videos
-FEATURE: You can now Terminate a ongoing contract from the menu if the server wants. This will allow the PARTY not to split up after a failed heist and try something else.
-The AK rifle is now unlocked at level 1 to give starting gangs a variety of choice and make more sense with how the weapon mods now drop.
-Fix for some animations that freeze when not in peripheral view
-Improved the look of the body armor
-Police now better at turning around when alerted
-Fixed glitch in how many police that could be intimidated at once.
-Fix for ECM Overdrive travelling too far and through statics
-Menu dialogs to show save game loaded from other user and loaded wrong version (instead of corrupt)
-Fix for player landing sound using wrong material
-Fix for slow-mo sound effect getting stuck if restarting a level during slow mo
-Fix crash when being detected by a cop and automatically put on mask while in slow motion
-Added more fixes for dynamic deployables such as ammo bags and health bags.
-RATS - Chemicals should no longer be able to pickup from the outside of the house
-RATS - Bain will play the wrong dialogue when player completes the heist.
-RATS - Player is no longer able to throw meth on top of a tree making it inaccessible.
-RATS - Fixed Unresponsive AI gang member.
-RATS - Fixed gun sounds when the cooks get shot
-BANK - Officers in police car should now dissapear on drop in
-BANK - Cuffing the survailence guard now disables the cameras ( only death before )
-JEWELERY -Fixed animation link for enemies in back alley
-JEWELERY - Fixed invisible safe (NO it was not a secret.. Ilija was just very tired....)
-SAFE HOUSE - Player cannot get the money bag stuck and prevent progression
-SAFE HOUSE - Money bundle in the tall safe is now easier to pickup and doesnt require crouch
-FOUR STORES - Windows in 'The Pear Store' now connect with the wall
-FOUR STORES -Fixed stores window for Smoother jump troughs
-AI tactics tweak to make them storm you a bit less when you are weak and hold of when you are strong (remember to tie those civs down ppl - it will slow down the Assault)


  • Release NamePAYDAY.2.Beta.Update.2-FTS
  • Size: 679 MB
Download: FSHARE - 4SHARE - KiCKASSTORRENT - HDVNBits 
UPLOADED - PUTLOCKER - BiLLiONUPLOADS - HUGEFiLES - 180UPLOADS 
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The Raven Legacy of a Master Thief Update 1-RELOADED



Changelogs:



Update 1
 - Fixed starting and dependency problems under Linux - Infinite loop while walking is now cancelled after a few seconds
 - Adventurer points fixed (Achievements Advanced Detective and Master Detective are now reachable)
 - Crash when pressing the analog stick fix - Black screens after changing scenes are fixed
 - [STEAM] If Steamworks API doesnt work the game still runs (mainly a problem with Linux)
 - [STEAM] Auto saves work now correctly
 - [STEAM] Crime Scene Investigator Achievement fixed
 - [A03] Axe wont disappear anymore
 - [A03] Book from the first scene will no longer be on the floor if it has been picked up before

  • Release name: The.Raven.Legacy.of.a.Master.Thief.Update.1-RELOADED
  • Size: 992.43 MB
  • Links: NFO | NTi | KAT
Download: FSHARE - 4SHARE - KiCKASSTORRENT - HDVNBits 
UPLOADED - PUTLOCKER - BiLLiONUPLOADS - HUGEFiLES - 180UPLOADS 
Password: http://kactus-games.blogspot.com
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